Monday, February 26, 2007

Who likes bandwagons more than politicians and the media? Oh, content creators!

Hollywood and the gaming industry are the people who do it to death. With the papers and politicians, they'll drop them after a few days but because of the time involved in making a film or game, it often seems we glut on something... one might argue that the fad for RTS and FPS games that started the better part of fifteen years ago never really ended - to the detriment of other genres.

The problem is that games aren't cheap any more - apparently the next-gen (isn't that term meaningless now?) consoles aren't even going to turn a profit until 2008... all the more reason to make games for the PC, fools -and the days of Billy Nomates in his room making a game that might be commercially viable have passed.

It's rather sad that the variety of games has lessened... while the QUALITY of games has increased dramatically - beyond simply the graphics, production values have improved substantially - it seems as if the games themselves are less original. God games are seemingly a thing of the past - oh, sure you could play the rubbish that Peter Molyneux puts out but really, how much should you be willing to trust someone who left Bullfrog because EA bought it (ostensibly for the purpose of disbanding it), only to go on have his own study sell its soul to them...

As time passes and computer and video games become an increasingly prevalent form of entertainment, it seems somewhat perverse that the diversity of games produced is so much less than it used to be. While there are SOME games that aren't in the FPS/RTS mold - or the large number of generic sport/fighting/racing game of the year that EA knock out - it seems abundantly clear that we need more companies willing to take risks... or we're all going to have to learn how to shoot better.

No comments: